IIXMadMediaXII's Recent Posts

As far as I can tell, the 20 steps rule does somewhat apply, maybe it's a little larger? I, however, have not built much education far from my colonist's homes.
Also not able to see students when clicking show students button

Platform: Web
Version: v 0.58.0

Edit: Make post actually adhere to bug report guidelines
I understood that, but what I was asking was if they would still go to school WHILE employed, as in be a student and a worker.

Edit: Maybe I should just read more of the things being said about it. Bast stated they dont work when being a student and wont be a student when working.

Maybe I'm missing something though. I had 9 unemployed but a total of 11 students in my high school and elementary school combined. Maybe it was just a visual glitch or something but im like 99.9% sure that there was 9 unemployed but 11 students, which is what originally prompted me asking the question of if they are able to work ANd be student at the same time.
So, after playing with it a little bit, I guess I do have another question, hopefully this is answerable. Do employed people, (say, a blue collar ore refinery worker) still seek out education? Or is education only for unemployed people?
bastecklein said:There is nothing in the code that would make them pick a teacher job before a scientist job. Usually they will pick the job closest to their house, or if they are homeless they pick a job closest to their present location.

Unemployed people are supposed to seek out education. That is how it will work when everything is ironed out.


Alright then, thank you for your responses and the help, all that has been said answers just about all the questions I have I think, at least so far. :)
bastecklein said:So they are currently listed as unemployed while they are a student, but that will be changing in a future update. Once they graduate they will try to find a job like normal, the only difference being is that there will now be more jobs available for them to choose from. If there are no high tech jobs, they can still work somewhere else. You can have a stereotypical college grad working at the Pub.

If they still have no jobs available they will try to find higher education. If they cannot find it, they will just be a regular unemployed person. But basically, if they graduate from High School and there is a high school teacher job available, they will fill that job before moving on to college. They only move on to more education if they need it to get a job.


Maybe you misunderstood, will they fill in the high school teacher before being, say, a scientist? Also, will unemployed people seek education, or do I have to finagle my way around firing people and re hiring them after they find education, in order to raise colony average IQ because I'm a completionist?
Thanks for the answer. Another related question then, would students that 'graduate' immediately fill any vacancies or would they basically be put into unemployment? Or, more importantly, does being a student still allow them to be seen as unemployed? Because if so, then that would mean they could have other jobs while being a student, which means that the teaching job still wont be filled post their education, so would I have to plan ahead and have X number of unemployed people so that they filter themselves throught he system in order to fill in the teaching roles?
So, just researched education again, and this time I noticed that the high school wasn't filling up with workers, even though I have unemployed people. Is this a bug, or do I just have to get lucky with my immigrants and hope that one of them has high enough IQ to stat teaching others, who will in turn fill up the teaching force? Is there any way to FORCE someone into the teaching position or will it have to fill itself up?

Edit: After some time with the app open in the background while I tested some stuff out in another colony in the background, I cam back to still no new workers in my high school, nor in my college. But, there were students. I figured that at this rate the schools were never going to get filled in by workers so I decided to just throw down some more road systems and a few more research facilities to see if they would get filled in and after flipping my stuff back to visible (I build roads in the view setting where you cant see any of the buildings just their footprints) I noticed there was one worker in my high school and three workers in my college. I'm not sure what I did to provoke this sudden influx of teachers, but it anyone has had the same issue or even found a simple way to force people to realize its there and make them work, it would be great for future reference along with any that has the same issue as me. Thanks for any help or feedback!

IIXMadMediaXII

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Member Since
March 2nd, 2018
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Ape Apps, LLC is an independent software development company founded in 2010 by Brandon Stecklein. Over the years, Ape Apps has published over 400 apps and games across various platforms. You can get in touch with Brandon on Twitter or by leaving a post on his wall @bastecklein
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