deap's Recent Posts
I can confirm i have this problem also
Hi,
I was thinking it could be helpful if you are doing multiple types of resource trades at once it would be handy to have a count of the number of for sale and for request contracts in each type on the overview screen.
ie:
Sugar food
200 100
1/2 0/1 etc...
It would take up more space but it would save clicking into every/many different resources if there's no contracts of the type you want.
Thanks
I was thinking it could be helpful if you are doing multiple types of resource trades at once it would be handy to have a count of the number of for sale and for request contracts in each type on the overview screen.
ie:
Sugar food
200 100
1/2 0/1 etc...
It would take up more space but it would save clicking into every/many different resources if there's no contracts of the type you want.
Thanks
I'm back up now also
Same here. I get an error game must be played online. Maybe server is down?
Hi,
I have tried to place a trade on the GBT but unit priced it too high (naughty naught me), i get the error message all good but it then proceeds to take the resources regardless and no trade is posted in GBT.
This may be intentional but it does not indicate this in the error message.
This is a repeatable bug?
V0.64.0
Win 10
App launcher V 1.1.12
Thanks
DEAP.
I have tried to place a trade on the GBT but unit priced it too high (naughty naught me), i get the error message all good but it then proceeds to take the resources regardless and no trade is posted in GBT.
This may be intentional but it does not indicate this in the error message.
This is a repeatable bug?
V0.64.0
Win 10
App launcher V 1.1.12
Thanks
DEAP.
Hi All,
I have noticed a bug that very occasionally happens.
For context i basically only trade using the default trade price per 100 (ie whatever is there when i open the window) i just vary the amount to sell.
So occasionally the trade will be rejected as price gouging because the emperor wont accept a price per unit above x and my price was >x. (and this apparently marks me as being bad).
The issue i see is that as i used the default supplied values this should never occur, as the default should never be higher/lower than whats been accepted.
I realise the limits need to exist (and im ok with that) but you shouldn't be punished by using the default trade price.
Thanks
DEAP.
PS Love the game!
I have noticed a bug that very occasionally happens.
For context i basically only trade using the default trade price per 100 (ie whatever is there when i open the window) i just vary the amount to sell.
So occasionally the trade will be rejected as price gouging because the emperor wont accept a price per unit above x and my price was >x. (and this apparently marks me as being bad).
The issue i see is that as i used the default supplied values this should never occur, as the default should never be higher/lower than whats been accepted.
I realise the limits need to exist (and im ok with that) but you shouldn't be punished by using the default trade price.
Thanks
DEAP.
PS Love the game!
deap
Member
Member Since
November 16th, 2017