dlhitzeman's Recent Posts
I didn't have time to get all the screen shots, so hopefully this description helps: I currently have a population of 421k and, according to the statistics, a trash production rate of 40k. I have more than 100 each of Medium Recycling Centers and Incinerators built, but my trash is growing at a rate of about ~1k/minute. It is currently at 22k and rising. If I look at the animations of the trash consuming buildings, maybe 10 Recycling Centers are showing production, and only two of the Incinerators are. I've found that, if I delete Incinerators and replace them, the newly placed Incinerators begin showing production, and the trash quickly drops to zero, but as soon as it reaches zero, it starts accumulating again until I delete and replace Incinerators. Doing the same with Recycling Centers seems to have no effect. (for clarity, I'm using the stand alone client on Windows 10 and am on version 0.76)
What I am seeing since upgrading to 0.75.0 (Windows 10) is that the trash consuming buildings seem to work until they have consumed all the trash, then they stop working (or work less well) until I add another trash consuming building. Activating and deactivating the buildings does not seem to correct the problem.
150x150 Zolarg map (overrun with sugarcane). 1300 population.
I am experiencing this very thing right now.
Does anyone have recommendations for getting rid of atmosphere beyond lots of Alien Condensers? I'm simply not getting ahead of it in anticipation of toxicity.
Thanks for finding a fix!
I refreshed my browser colony around 1915 GMT, and so far it looks good. I will upgrade a residence here in a bit to see if it triggers the cycle again as it has in the past.
Heh, true. I wouldn't mind except the dumb ones don't appear to like to build robots or alien microchips.
I just saw the post elsewhere about Internet Relays and Museums. I'm trying that now.
For some reason, my colonists's IQ has crashed from a high average of 91 yesterday to an average of 55 today and apparently falling. I made a host of changes to my colony since yesterday, but one of them was upgrading several research institutes to towers then selling the towers after I realized they were totaling my robot inventory. Is this by design? If so, how do I recover, because now none of my advanced buildings have enough workers and my unemployment is sky high?
dlhitzeman
Member
Member Since
September 11th, 2017