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wormjon said:I would prefer having rovers at least for building purposes, it gives a sense of accomplishment which instant construction doesn't offer.
This is true. In MC1 you can just put a resource stockpile next to an ore deposit and your rovers will mine it to depletion in a hurry. It feels rather cheap. Adding time costs to things does increase the sense of accomplishment. In fact, I think the player would get a bigger sense of accomplishment if all resources needed to be transported from source to sink, as in colony games such as Rise to Ruins or Surviving Mars.
omp
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July 7th, 2020