parkman's Recent Posts

I've had some limited success with this with not having anyone harvest. Instead, I will select all the servants of a type and then click on the mine, etc... This seems to help sometimes.

That said - this is very frustrating. In this game, I have to manage all the resource gathering and creation of mines, food, etc. It's often tough to find the right servant - especially as they look similar and have names that I've yet to memorize. So, what I usually do is when I need a servant of a type, I build a new one. I'm starting to accumulate lots of servants.

It would be great to fix this. It works just fine in My Colony - so I'm hoping that this can be easily corrected.
6y ago
I have the same problem. I have to go figure out what servant is required and then manually move them.

It's my biggest frustration right now.

Otherwise - I'm having fun with the new game!
6y ago
Ditto. This would make playing my Zolarg colony easier.

I do the same trick with the bulldozer!
6y ago
I'd love a keyboard shortcuts for:
- active
- deactivate
- go to bulldoze mode

I don't believe these exist. As I go through and tune resource generation, it's more clicking than I'd like to to be.

For "bulldozering". When I need to do something like delete a road, I almost always misclick. That causes me to go out for bulldoze mode. This is fine, but it would be handy to be able to hit a key and jump back in.
7y ago
I don't recall this in my first colony, but I'm seeing it regularly now. Is there anything I can do to head off the need to repair infrastructure?
7y ago
Agreed! When I play, I am constantly looking at the statistics page. A great feature
7y ago
I love the updates - made my new Ice world so much more playable. It literally went from very slow to a lot of fun overnight!

The new resource view for multiples is fantastic - I really like it.

Here's a couple of things I noticed playing after the update:
- the new lights do seem to slow down my large ice world. It feels more laggy and the resource poppers are slower now.
- the darkened view is pretty dark without lights. It's tough to make out aluminum roads in the new view.
7y ago
Ahh - my mistake. I gathered because the mound let me create them, I could bring the aluminum back there.

Thank you
7y ago
I am running Win 10 build v0.45.0

I have a problem where I recently built some alumibugs, but cannot get them to Harvest. I have created several and they all have the same problem. They will go to a deposit, but do nothing and report idle.


7y ago

parkman

Member
Member Since
September 23rd, 2017
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Ape Apps, LLC is an independent software development company founded in 2010 by Brandon Stecklein. Over the years, Ape Apps has published over 400 apps and games across various platforms. You can get in touch with Brandon on Twitter or by leaving a post on his wall @bastecklein
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