Forcedminer said:Sweet! hopefully this means we don't need plastic and aluminum to package food and water! :P
Well it actually would be a good idea when shops get added. It could give a little bit extra happiness to balance it.
I'm wondering if maybe it would make senses to have different types of recycling factories. As in maybe early colonists can produce for example ore from waste, later on plastic, finally aluminum. Maybe each colony gets a different type of waste growth. For example maybe insectoids produce fertilizer because most of what they produce is organic to begin with. This could be used by themselves or others in mass food production buildings. Also wondering if trash makes people sick and that's why it's dislikable, you can keep building dumps but once they come near a workplace water production facility food or housing complex the health of the citizens falls
just a problem with the dumps so we agree that they serve to eliminate the waste little by little but the problem is that once built they can be destroyed directly which damages the use of building
The trash pit and Landfill disappear after a certain amount of time so destroying them only makes the trash disappear faster.
and would it be possible to ensure that they can not be destroyed? which are destroyed by themselves
builderbot said:and would it be possible to ensure that they can not be destroyed? which are destroyed by themselves
You want to make it harder to get rid of the trash? What in the world for?
I dont understand what he means lol
Its me Lego.
I mean that it would be nice if we could not destroy landfills
builderbot said:and would it be possible to ensure that they can not be destroyed? which are destroyed by themselves
Yes it is true that you can destroy the landfill directly. But watch what happens to your resources when you do it. Also try building one to 99% and then hitting cancel.
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