Just thinking about it, I came up with an idea that puts Natural Disasters and Heat together, with some additional ideas of my own.
Atmospheric Thermostat and Regulator
Details
2x2
5 workers
Records and regulates heat in atmosphere
Needs
-15K ore
-10K steel
-5K gold
——————————
Meteorology Institute
Details
2x2
40 workers
Gives warning for when Natural Disasters may come
Needs
-10K ore
-10K steel
-5K gold
——————————
Natural Disaster Shelter
Details
4x4
100 workers
Holds 2,000 colonists when Natural Disaster is forecast
Needs
-20K ore
-10K steel
——————————
Thermoelectric Generator
Details
2x2
100 workers
Converts heat into energy
Generates 1000 energy
Needs
-10K ore
-5K steel
-5K gold
——————————
Thermal Energy Storage Facility
Details
4x4
100 workers
Stores 10000 heat
Needs
-10K ore
-10K steel
-2K gold
——————————
Atmospheric Level Control Station (Suggested by @Zelfin )
Details
2x2
15 workers
Player inputs atmospheric range (Ex. 15M to 20M atmosphere), this keeps atmosphere in said range by
raising/lowering atmosphere by 5 atm/tick
Needs
-10K ore
-5K steel
-500 gold
~Requires Climate Science Theory tech
Bast said no to Natural Disasters 10000 times already.
The last two might be fine.
I love to give feedback and suggest new things!
What about a weather control station? It could be the alien version of an atmosphere generator. The biggest diference would be that you could set an atmosphere range say 5mil to 15mil and it would automatically create enough (or reduce enough) atmosphere to stay in that range??
Regolith Hub II : Population 1.6 million : Wealth 1.722 quintrillion : Charter Code: XXsuzUgm
Two things:
1.) @BestColony11 I know that, but it was on the previous Suggestion Index, EVEN THOUGH Bast said no to Natural Disasters, BUT since it is an extremely developed/detailed idea, it should be OK.
2.) @Zelfin I love your idea! I will add it to the original post.