I need assistance from a pro in order to address the diffrent settler ailments on this game.
Ex: fatigue, health, etc.
Fatigue is caused by long workdays and long commute lengths. You can fix that by changing the workload to light in your consulate or re-organizing your colony to have adequate housing within 20 tiles of the work building. Fatigue is shown in individual colonists by their energy level.
Homelessness is what it is; There isn't enough housing to give each colonist somewhere to live. To solve this build more houses that are at within 20 tiles of a work building.
Poverty is caused when colonists are very poor. You can solve this by giving all colonists a stimulus package or by raising their salary.
Health is when colonists are severely fatigued or when they do not have enough food or water. You can solve this by making them happier by giving the colonists money so they will stop protesting or by building hospitals.
Unemployment is when there are not enough jobs for colonists to fill. Solve this by building buildings that need a lot of workers.
Depression is the one I am least sure on. Correct me if I'm wrong but I think that its when colonists don't have enough entertainment and it can be solved by building entertainment buildings.