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Idea: Colonist Builders - Page 2

6y
#11
ok i like it
I love to give feedback and suggest new things!
6y
#12
I personally like this idea and goes along with another idea I had a while ago. I suggest that these "builders" are part of the population, but when you build, let's say the construction depot, anyone who gets hired there becomes a builder. Whenever there is a building to be built, they come. They don't build as fast, but there can be a lot of them. Here's the full compass of my idea:

New Building: Construction depot
Hires 40 colonists; Stores 10,000 steel, gold, aluminum, antanium, triantanium, and bricks; produces small amount of income from building (similar to steel depot) and has a by-product of clay; consumes water, steel, gold, and aluminum; 5 by 5 square plot on map; built by advanced builder bot; requires 500 power; needs large-scale construction (for the workers and it builds all three builder bots and the drones), low gravity masonry, and advanced robotics; Constructed from 50,000 ore; 10,000 bricks; 5,000 gold; 1,500 aluminum; 25,000 steel; 10 robots; and 10,000 units (what I call the currency);

New Occupation: Worker
Employed at the construction depot; normal citizen, except for when any structure being built, they are there; base paycheck: $3; No space suit look: Yellow hard hat with orange safety vest, blue undershirt, and slightly unshaven face (no stereotype intended);
This is my idea about builders. Enjoy!
-Dylan Carter
Dylan Carter
Conjurer in NOZ
Join the Nations of OZ!
https://discord.gg/sEpTt8E
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