Suggestions
1 change the background to something from my colony game like the photo I uploaded .
2 Do away with the Infinity thing -- when you hire OVER 18 workers the monthly income goes to infinity It does not do this with building - mine upgrades .And makes it impossible to estimate the income you are getting vers income need to pay workers.
3 This is just my thinking Example ORE MINE first lv 300 $ first worker 1,125 $ income 50 $ -- Chop Shop first worker 7,500 $ First lv 2000 $ income 80 $ alest at the low lvs it is extremely unbalanced .
Ether decrees workers and lv cost or incress income
NEW example chop shop first lv 900 $ 3 x the amount of mine First worker 3,375 # again 3 x the amount if you followed this all the way up the line the High lv buildings would still be very expensive and take days getting to wile the cost would be more balanced in game play .
Ps Love the tech added pss Mite want to think about a clicker for each RACE from my colony .
Bugs and reptilians clickers with this format would be cool .
Finally Alest really think about changing the background even if you don't use any other thing i put here as it would make the game so much nicer .
A background change alone would incress sales the other stuff wont bug people as much as it will bug me lol .