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Cost of trading should be based on value ($)

6y
#1
Trading civic price should be based on value instead of amount:
1000 alien artifacts is around 5 000 000 $ and the cost 100 civic for the seller

100000 food is around 5 000 $ and the cost is 10 000 civic for the seller. It is not worth to sell cheap goods

You should consider it :)
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6y
#2
i like this idea it is clever
I love to give feedback and suggest new things!
6y
#3
Not a terrible idea in theory, but those are current values, they change a lot. So it would need to be some formula that calculates how much civics to charge, and I can only see adding more algorithms to an already laggy game as a negative.

You do have a point about "not being worth it" to sell cheap goods, but people still seem to do it judging by rum being like $5/100.
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