So I walled off some areas of sugarcane and some trees when they grew out of control and deleted the rest so I wouldn't have to plant entirely new ones each time they were harvested. Every time I get on though, it seems another rover has become trapped inside, and there was nothing inside before. First it was sugar rovers, then water bots, and now all my trees are gone.
Help plz? I have phasing rovers? (completely walled in btw. I even surrounded one patch with three layers-didn't work)
Yep that is rovers or any bot build bug worlds type .
they can Teleport ( neat hu ? ) see bots become virtual when not in view so when bots are mining and the area is not in view they exist in quantum space . Which means they ecist in every part of the my colony universe at once .
PA alien teck who needs it lol .anyway the bots can teleport through walls buildings what every ( got bot stuck in a building find another of the same type dobble click move to a out of view area and bot becomes unstuck .
Many people consider this a Bug even bast has once or twice But I consider it a game tool .
PS thsi also means bots can INSTANCE Travel ( hard to get them to do it but can be done .
slect all bots you want to go to far side of map select move then go to far side let go then move out of view quickly and poof bots start popping in .
It is sort of an intentional bug. Ideally it would not work like this, but since the path-finding takes up so much RAM (especially on mobile), I had to code in this shortcut, as large bot movements on large maps was causing huge performance drops.
So yeah, in a way I do consider it to be a bug. But I put it in there on purpose to help performance.
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