The reason for this is simple - I suspect it often causes extreme lag.
With the new bulldozer tool it has really gotten on my nerves. Everytime a new building/better version of an old building is implemented in the game you have to get rid of the old buildings. Sometimes it's a few dozens, other times it's hundreds of buildings. The more you remove in a short time the worse the lag.
Maybe it'll help improve performance if there was an option to turn of all animations, including the building animations.
\\Edit because of redundancy in the very first sentence
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The explosion is eating a lot of CPU. Would be nice if you could simply turn that off.
I'll add an option to engine settings
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