The Solution to the Game Lag on Bigger Colonies
Instead of Annex making the map bigger, you would have it add a new random map based on the world you started on. It would only show one district at a time. This way, a colony could get big without having large amounts of lag. For example, if you started a colony on red planet, the next section would also be red planet. Each district would start like the beginning map, i.e. lander/mound at the center and the resources scattered around the map. Like Annex, it would require Independence. You could add a setting called "Switch District" on the settings menu. With it you could also add an option "Add District". You could have the ability to name the district what you want. You could keep annex and make it so it would make each district larger. All the resources produced and stored would be accessible across the districts. Let's say you have two districts. For brevity, we will call these 1 and 2. District 1 is the starting district. Let's say you are in District 1 and go into policies with a government building. The policies, such as Annex, would only apply at that district. So if you increased wages from default in District 1, in District 2 they would still be default. Technically, it is like a bunch of small colonies producing and sharing resources in a commonwealth, only that the "commonwealth" would be a colony. The bottom line is, it would have one smaller district loaded at a time, and instead of making maps bigger, you just add more.
Thoughtfully, Equinox0
Sort of like Sim City 4 in a way. I think it is a good idea, would require a few changes, but it is certainly doable.
Owner of Ape Apps, LLC
i would love this as i am one with a large map ! though would current maps be outta luck or could there be a tool to split up the map? also if this is a thing please for the love of god let us name the districs
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I'm looking forward to it too. Maybe we wouldn't need virtual avatars anymore and some problems would be evaded, but still it's complicated as it's still needed to simulate the production of the other districts and therefore it would always create some lag if there are a lot of districts
Edit: also, it can be hard to simulate accurately the production of the other districts without some lag
Pls make this available on Android if you make it happen.
Disposed Emperor Rex, Overlord of the damned
Proud NOZ member
@bastecklein
any more thought to this? my map is starting to lag again lol
also some more thoughts on it
-allow naming of sectors
-allow deleting of said sectors
-maybe allow some sort of liquidation for all of the buildings that way you get some back (maybe 10% of what you put into it?)
-choose the size of the sector
-for already established maps have some sort of one time cookie cutter like or drag-able crop tool to select districts
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Ok guys I am starting v0.70.0 on Tuesday (after the holiday). I will try to add something experimental along these lines.
Owner of Ape Apps, LLC