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Posts: 553
Amorphus said:Hey bast, just wondering if you were planning adding"ocean floor" or "lake bed" terrain tiles that turn into water after atmosphere goes beyond a certain point. This way a player can see where water will form and can build on these tiles under a certain atmosphere, but they risk their buildings getting destroyed when water forms there as atmosphere increases. I can imagine the map becoming a bit difficult to build around after atmosphere reaches 5 mil since the map would then be full of rivers/seas/islands instead of being the lifeless dry plane it once was.
Also, are you thinking of making structures that can be placed on the water or straddled between land and water like bridges, marinas, peers, aquariums, ferries, and boat bots that can build water structures? These would allow for more income, tourism, and resource production opportunities and bridges would allow for colonist and vehicle/worker movement over water.
Just a few aquatic ideas inspired by your water world.
Keep up the good work!
cry8wolf9 said:any chance on putting in an option for regions where you can select to generate a barren map with no resources?
also i remember seeing you saying you were considering adding a large map to regions will we maybe see it in this update?
cry8wolf9 said:Ok it was worth a try lol I could really use the large map for a couple of layouts and deleting trees and sugar on some of the bug maps is crazy to keep up with