Plans for 0.77.0 - Page 3
Regions - at a glance view of their top industrial outputs so you can see what they are contributing/specializing in
Owner of Ape Apps, LLC
Ooh, that should be useful to see what each colony is contributing. All of the textures look really good. Really like how the grass and sand overlap on certain tiles, makes it look natural. Bridge construction zone looks good too. Looking forward to playing on that world.
bastecklein said:Regions - at a glance view of their top industrial outputs so you can see what they are contributing/specializing in
does it also show the region name on the resource stats page too? id love to figure out where some of my resources are going lol
Questions?
Concerns?
Feeling lonely?
Feel free to get in touch with me via message or heading over to
https://discord.gg/tsBg6Ec
QQ said:Do you have any plans on making some sort of underwater foundation so that you can build land buildings over water?
No, I was mainly thinking of buildings that build on-water or on-land only.
Owner of Ape Apps, LLC
cry8wolf9 said:
does it also show the region name on the resource stats page too? id love to figure out where some of my resources are going lol
I have changed the resource stats to have city names. Also if you look at the resource stats from the region view, you will get a pie chart of which cities are contributing/taking the most from each resource class
Owner of Ape Apps, LLC
Awesome! Now I'm eagerly waiting for the new update
Questions?
Concerns?
Feeling lonely?
Feel free to get in touch with me via message or heading over to
https://discord.gg/tsBg6Ec
video tutorials are build in to the game now (you can still open them as a link too if you want)
Owner of Ape Apps, LLC
The "99+" sidebar counter has been upgraded to "999+"
Owner of Ape Apps, LLC
@bastecklein could salt become a resource?
Dylan Carter
Conjurer in NOZ
Join the Nations of OZ!
https://discord.gg/sEpTt8E
https://www.nationstates.net/region=noz
I'm having trouble with the water world:
There are tons of harvestable oil on my water world map but I am not able to harvest it because I cannot build crudebots. I look in the encyclopedia and find that crudebox require forest world.
Help???