Lag
Web version 0.81.0
I know this is a very broad topic, and one that is pretty hard to fix. However, bast has said that he will try to fix a few bugs in the coming updates instead of new content and I'd like him to take a look at this particular instance of lag.
I can say with certainty that everyone who plays has lag specifically when constructing, not before or after but always during. Of course I don't really know how it all works, my theory is that it calculates every tic from every bot while constructing instead of grouping the number of bots at once or slowing how often the game updates the construction costs or something. I understand this might be tough to fix, but building stuff is most of what the game is and it's super laggy during the process.
I'm not talking about overly extravagant numbers of bots making it lag either, just a modest amount like 25-50 can slow things to a crawl if the building takes any significant amount of time to build. Anyways, since the focus lately has been on fixing bugs I was wondering if you could take another look at it and see if it can be improved please?
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I have the same issue. Whenever I build things, especially later in the game, it lags really badly. If I go over 50 bots the lag negates building more bots, making it build and overall run slower. I know I have a slow computer but it should not be this bad at all.
Yes, and 50 bots take absolutely forever to build anything, especially for highly progressed colonies like mine where we build crazy amounts of everything. We normally do end up using more bots despite the lag as it does end up being faster for me personally, but when I test stuff out its around 50 ish bots when the game starts to get noticeable lag when building.
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also, the number of buildings in queue to get built as well affects the performance greatly, especially in case of converters, shipyards, obsidian factories, house of horror. but its only limited to few buildings, not all, which is a bit weird.
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I don't think is correlated to the bots number, but is correlated to the number of the tiles occupied for the construction (or maybe only if the building require an high amount of resources).
For me, don't matter if i use 200 or 500 turbo drone, but the lag become excessive when i try to build 10 Shipyard, or 20 Star Port at the same time.