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Workers off working and working bug v 0.81.0 - chrome

5y
#1
Ok this is a bug you will needed to use what I post exactly to see .
Thing is this bug drastically reduces resource income as it is a workers working bug .

so first be sure your jobs and pop are even or close .
now try this build stuff like the alien arts dig site or UR plant that take alot of workers and housing for the new colonists coming in .
now as the new colonists arrive let the new buildings mostly fill then click on them and you will see how many are working and how many off ,
thing is these new colonists and new jobs will show MOST if not all colonists OFF work .
BUT then do this click on the stats for that building then CLICK on Show workers then close and recheck the how many on work how many off work and you will see the on work JUMP from one or two to almost all .

so the building DOES not register new workers as working UNTIL stats - show workers is clicked .
eventually ( which can be hours it sorts its self out but in the wate the building runs at 1 to 10 % capacity drastically reducing resource income .

so its ether wate hours for the problem to sort its self ( BTW even hours or days later it can still be there . OR click each building stats show workers .

anyway you say the next few updates will be bug fixes and this kind of thing would be a good one to fix .
5y
#2
ps just did something different you can try as well To really see the difference
Build the building First then click it then click show workers Before you even have any then build a house and let the new ones take the job EVER job taken shows AT work as the building fills .
so just clicking show workers even on a building with no employs at all clears the bug .
not clciking show workers and see the difference in the new building
5y
#3
Bast had said something about colonists being processed in batches. I think when a certain batch is processed, only then does it get added to the employment list/housing list. When you click stats, you might be forcing the game to refresh the stats of that particular batch of colonists. Though, this is just an assumption. Let's see what bast says
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5y
#4
yep that is about the size of it . Problem is at times the refresh can cause worker delays even days later .

5y
#5
Ahhh.. so i don't need to fire some worker (to set a good example, work or I'll throw you out!), but just clic on show worker.. good to know!

On a new colony, or a new city in region colony, is not a nice bug.. But is pretty old.
5y
#6
yep it sure makes a huge difference in building out put . even with older buildings but lord talkj about micro managing
5y
#7
I have the same problem with my colonys workers and it's pretty annoying having to view them all just so they actually get back to work. I'll try to post some images.

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Ape Apps, LLC is an independent software development company founded in 2010 by Brandon Stecklein. Over the years, Ape Apps has published over 400 apps and games across various platforms. You can get in touch with Brandon on Twitter or by leaving a post on his wall @bastecklein
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