First sorry bast just cant wate lol found two things that are big improvement's
ok every one the 3 things total I found at this time and any added info on how they work would be nice .
One bulldozer now shows entire resource counter as pink showing its activated also bulldozer does not auto deactivate if you click on a open area .
Two Star gate and imports now list sales of 100 k from colonys along with importing from the gate its self you can also choose to import from what ever colony has posted a 100 k sale Important to NOTE gate trades in 100 k amounts only . At this time I am not sure if posting the trade on trades works or just how it works info wanted asp .
Three and the best once we know how to use it ( ps could have been done in 0.82.0 BUT don't remember seeing it nore seeing bast post about this .
So here it is trades now has a auto trader in it . So some how you can set it up so when a resource gets full ( say chips trades will AUTO place amounts for sale into trades .
At this point I have no clue as to how to set up the auto trader But will try clicking it one then placing 100 k chips on trades and see if the game auto trades 100 k chips for me about every 5 mints .
Would have wated for bast to post this update but the auto trade on trades is to good to be waiting to figer out
ps if auto trades becomes the way people use I expect to see trades finly have resources of every type . Been ages from the last time you could find any resources any time on trades
Good eyes @colbya , all will be explained soon in the release notes!
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