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COLONY WARS - SUGGESTIONS AND IDEAS

5y
#1
HELLO GUYS! (•ω•)


Here is the topic where, we, the players, can express our ideas and suggestions to the game.

Let’s help improve the game! 😙
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5y
#2
Speaking of water and ocean.
Should’t there be navies?

I mean, we should start with basic gunboats and ocean drillers.

Ocean drillers can extract offshore ores. They will deposit resources into the docks.
Gunboats are weak naval unit with high mobility, just like its land compartment Scout Rover.
Patrol Ships are basic naval combat units, mounted with an 35mm cannon.
Battleships are heavily armoured common naval unit, with two 55mm cannons.
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5y
#3
Some defense ideas.

Sentry Turret - It is pillbox with better firepower but weaker armour. Anti-air.

Pounder Battery - AOE, slow-firing turret defense. Extra damage on tanks.

Floating Pillbox - Offshore means of defense. Sea compartment of Pillbox.
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5y
#4
Flamethrower infrantries!
Infrantry terminator and building destroyer. It will burn your enemies into ashes!
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5y
#5
More inrantries ideas:
Grenadiers - (I think I won’t need to explain that.)
Scout - Has extra sight, but weaker than common infrantries.
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Colony Wars
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Ape Apps, LLC is an independent software development company founded in 2010 by Brandon Stecklein. Over the years, Ape Apps has published over 400 apps and games across various platforms. You can get in touch with Brandon on Twitter or by leaving a post on his wall @bastecklein
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