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Biomes

5y
#1
This idea includes diffrent biomes on the Regional map. Including,
Arid biomes, made of mostly desert and hot.
Ocean biomes, made up of mostly water, in which islands are scattered but you will have to learn Ocean Conqueror. (Under Development)
Arctic biomes. There a lot of ice.
Jungle biomes. They hold tons of wood and mega trees, with not so many minerals.
Plains biomes. The normal biome that we start out on.
Tundra Biomes. Holds nothing but ice, snows all the time, and frostbite is a way of life.
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5y
#2
I like the idea, but it needs to be thought out further. Since we don't want every planet to provide every natural resource, some planets would need to be limited on how many Biomes that they have.

To do this, we would need to group the biomes into certain categories based on temperature and atmosphere level. Here is a rough categorization:

temperate:
forest
ocean
river
grasslands
mountains(if bast ever adds multilevel terrain)


hot:
desert
Savanna
swamp
mesa
sandy river
sandy mountains
jungle
jungle river
tropical beach
tropical ocean

Cold:
tundra
tiaga
cold bog
snowy river
snowy mountains
cold beach
cold ocean

no atmosphere:
red desert(default red planet terrrain, can become any flat biome when terraformed. Will explain further below)
red mesa(becomes mesa once terraformed)
red mountains(can become sandy, cold, or regular mountains once terraformed)
red riverbed(becomes either sandy, cold, or regular river once terraformed)
red seafloor(becomes any type of ocean once terraformed)

icy plains(default ice planet terrain)^
icy mountains^
icy riverbed^
icy seafloor^

lunar plains(default lunar terrain)^
lunar mountains^
lunar crack(becomes any kind of river once terraformed)
lunar mega crater(the water in the crater is ocean water and can become any type of ocean when terraformed)

asteroid plains(default asteroid terrain)^
asteroid mountains^
asteroid crack^
asteroid mega crater^

Too Much Atmosphere:

lava plains(default lava terrain)^
lava mountains^
lava riverbed^
lava sea floor^

abandoned world:
ether river
ether ocean
dark dessert(a desert on the abandoned world, but containing dark purple sands)
dark mesa(a mesa with cliffs that contain layers of sediment. The layers are all different shades of purple)

Something like that would work. At the creation of a region, the region generates hot, cold, and temperate zones. These zones won't change even when the planet is terraformed. Lava world will always have only hot zones, and ice world will always have only cold zones.

Planets that start out with no atmosphere start off with their own set of biomes, but once the planet is terraformed, the map regenerates the biome map with earthlike biomes based on the heat zones and former biome types. Certain planets will require exceptions, but most planets would generate all of the earth like biomes once created or terraformed. Forest world, for example, would only generate biomes that contain lots of trees, like forest, tiaga, and jungle(along with rivers and oceans), and abandoned world would use the biomes in the abandoned world section in place of some of the earthlike biomes. Desert planets would of course only have hot zones and only use desert biomes like desert and mesa(pretty boring of you ask me).

I think that covers my idea. Let me know what you think.
5y
#3
I like that idea @Amorphus and maybe there could be a point at which atmosphere is so thick it starts global warming. So then ice areas would melt and leave oceans and then pava regions would just randomly erupt into flames. Anyone want to base an idea off of this, idc
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Ape Apps, LLC is an independent software development company founded in 2010 by Brandon Stecklein. Over the years, Ape Apps has published over 400 apps and games across various platforms. You can get in touch with Brandon on Twitter or by leaving a post on his wall @bastecklein
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