So I made this list because it is a lot better than the last one...
--------New Tiles/Buildings---------
--short-growing grass-animals cannot eat this grass, but it stays short forever and does not have to be cut, would cost more than normal grass.
--bridges-bridge over rivers and ditches that allow visitors to cross over
--animal bridges-bridge over rivers and ditches that allow animals and vehicles to cross over
--deep rivers-not my idea but I thought it was worth noting, not sure how they would work
--house-2x2 building that the "player"/farmer could live in
--more crops-just more crops in general, not really need yet
--vancy tollbooth-just like the normal version but visitors have to pay more, also vote more to build and decreases attractiveness more
--large silo-stores more than the normal will
---------New Vehicles----------
--large lawn mower-normal lawn mower but 3 wide or 2 wide
--large harvester-normal harvester but 3 wide or 2 wide
--automatic lawn mower-normal lawn mower but mows by itself
---------New People--------
--Rich visitor-pays twice as much for everything but rarely appears
--Famous visitor-pays normal or slightly increased amount but increases attractiveness level temporarily, if unable to leave for too long, disappears
--Farmer/player-doesn't have to be controlable, but lives in house
--------New Animals-------
--Horse-like a cow but eats any
--goat-Like a cow but eats multiple things
--fish-swims in rivers and (maybe) increases attractiveness
--wolf - not my idea
--dog/cat-would be pet of farmers and could follow visitors around for a while (should probably have a limit for how many you can have)
--------New game mechanics------
--encyclopedia - just like the one from My Colony
--chatrooms - just like the ones from My Colony
--weather--
--rain-decreases attractiveness but speeds up from growth
--clouds-basically rain but less effective
--high winds-slowly destroys crops waiting to be harvested(they would still regrow)
--hurricane-would be like a hard mode thing, would pause drop growth, lower
attractiveness to 0, and would scare away any remaining visitors
--hard mode-increases difficulty of game, slows from growth slightly, adds hurricanes, makes every cost slightly more, could add a few "disasters" causes animals to grow slower, harvesters and lawn mowers would eventually break down... Things like that
--easy mode- decreases difficulty of game, increases crop and animal growth, reduces prices, things like that
--land annexation- not my idea, but a great one! would probably work similar to how it works in my colony, just gives you more land
--badges/achievements - this would be cool for My Colony too, you would get an achievement when you "completed" the game, got your first harvester, planted every crop, got a specific amount of cash, and so on...
-----------------that's all!-------------
Just want to say the fish would be cool and I love this game, thank you B A S T!
-KingPenguin5005