chrome 1.0.0 when pay roll comes due it is now making number of colonists go to 0 - Page 6
Best it is improved my colony now only loses half of 964 instead of all 964 lol
just asking. I started a new colony on the web app, and Im sitting strong at over 2300 no deathwave.
the issue seams to be random some colonys just dont get it .
But regurdless even old colonys need to be working if its that unfixable people will be losing large colonys
I had/have it on my downloaded copy. I cant play it. I went to apewebapps.com, and can play it through there.
just made a new colony using create mode
put in just enough to get 964 colonists and 120 landing pads only took five mints Total from start as ploping buildings saves tons of time .
needless to say second payroll and poof 500 colonists going .
like i say this whole colony i spent 5 mints setting up using plop create mode .
the colony only had enough time for two payrolls the first i only had 34 colonists the second i had not not even had enough time to get the full 964 i had around 850 or so when payroll hit .
as being create mode i just used the food sweet shop and alien condensers for water .
anyway the bug is still here and being as this colony is litlery five mints old cant blame deaths lol
do you have any medical facilities @colbya
Owner of Ape Apps, LLC
Bast you know the only health care center you can even place in a new colony is the gray one that looks like a tent you should also know it quite easy to gain 900 colonists long long befor you have enough of the right resources to even place the small white health center as they yake civ points. So you tell me how its possible to play this game if half the colonists up and die each 5 mint payroll? Ps the small gray health center can hold just one sick colonists.
But i did place a gray tent health center i uses create mode to save two hours by ploping food water houses and yes a health center.
My other colony that still has the bug has rows of health centers almost as many as the 26 colonists house about 20 houses and 15 heath center along with schools from internet caf up to collage and 5 or 6 places like the dome park for rec and that colony shows everything 100 persent supplyed when clicking housing along with 300 k food and water.
The very same issue is happ8ng 8n my bigger regions as well some citys have the bug some had it then it just stopped no reason known nothing changed just going from. City to city. Now losing half of 36 k colonists is a huge hit cant blame schooling i evenbhave the end game super collages and the new hospital alongvwith pyrmids the huge parks stadiums and ever single scool there in twice as many as needed as i uwe a huge squer city center for it.
I stopped playing my. Mains altoghter now cant bring in resourses when every 5 mimts half the colony is going.
Playing around testing this issue i have made around ten new colonys some regions some single city one create mode and no matter how many health centers are placed most lose colonists ever payroll. Finly if its just them dieing then why is it onlyyyy happing at payroll?
The very same issue is happ8ng 8n my bigger regions as well some citys have the bug some had it then it just stopped no reason known nothing changed just going from. City to city. Now losing half of 36 k colonists is a huge hit cant blame schooling i evenbhave the end game super collages and the new hospital alongvwith pyrmids the huge parks stadiums and ever single scool there in twice as many as needed as i uwe a huge squer city center for it.
I stopped playing my. Mains altoghter now cant bring in resourses when every 5 mimts half the colony is going.
Playing around testing this issue i have made around ten new colonys some regions some single city one create mode and no matter how many health centers are placed most lose colonists ever payroll. Finly if its just them dieing then why is it onlyyyy happing at payroll?
O i also used another pc my chrome book and chrome on android no difference.
I really hope my colony does not die but look at these post after you did the 1.1.0 update its not just me .
About 1 out if 5 citys wont have the bug i use the same set up every city.