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anti independence movement

4y
#1
right now, anybody can declare independence as long as they have money and civics, but what if they needed to fight for it. my idea is to give the main colonies the ability to fight back against independence using starships, while also making the game more fun and realistic. Here is how this would work, once a sub colony has enough money and civics, they can declare independence, leading to a war with the main colony. during this war, the entire population of the subcolony is drafted and become soldiers. the soldiers will fight against starships from the main colony, many soldiers will die, but at the same time, many starships will also be destroyed. if the sub colony loses their last soldier, they lose. in order for a revolution to be successful, the sub colony has to keep their soldiers alive for 24 hours, after which they will become independent, but all their infrastructure will be damaged, and they will lose a percentage of their money as soldiers aren't cheap.
4y
#2
Independence war... That’s inside LIS’s history :3

The concept is good; and of course, there is always space for further refining and imorovements.
You can help by EXPANDING IT.
4y
#3
They probably should also have certain bare minimum requirements scaled up with the more important colony needing more resources. For example they need for a colony worth 10000 at least 10000 ore and 1000 steel every second for arms and weapons. They need at least 100 soldier. The more attractive the colony is the more resources and soldiers needed because the empire is willing to fight more for it.
Maybe also there could be some sort of clock that keeps track of how much trouble the empire has at any given time. The more trouble it has, the less it will spend on one small colony.
Actually this could be the basis of a new resource guns, used solely in revolutions, exclusively a good you can export, and in crimes. Could even bleed into government. Insisting everyone join a militia for a year and providing all ex militia with guns means that crime doesn't happen hardly at all, but means that high levels of discontent make periodic revolts happen with high damage to the colony. Make guns illegal but have high production of guns and you end up with high levels of crime unless you have a ridiculous number of police and so on.
My Colony





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Ape Apps, LLC is an independent software development company founded in 2010 by Brandon Stecklein. Over the years, Ape Apps has published over 400 apps and games across various platforms. You can get in touch with Brandon on Twitter or by leaving a post on his wall @bastecklein
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