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Primary force of the Zolarg Empire, assembled up of minerbugs. Dirt cheap cannon fodders that can be picked up from any insectnoid hive.
Don’t think all Insectnoids fight like beasts. They have invented their own rifles since the Zolarg Grand Uprising.
Only the experieced veterans are qualified to be Royal Guards, serving the queen of the hive. They are gentlebugs, they are brave defenders.
Revoluntaru-legioen’s origin was during the Zolarg Grand Uprising, now they are special forces of the Zolarg Empire. Famous since their use of acid grenades that had destroyed thousands of Alpha Draconian combat bots.
Insectnoids’ tunneling skills are strategical advantages, especially when attacking from the front is not wise. These guys will give you suprises at the back.
A.K.A. the beetle legion. As their name tells, these Insectnoids are in a hard shell like the beetles, though, they can’t fly like beetles.
Modernized Insectnoid infantries organized by Emperor Zolarg, equipped with most high tech equippments and given the best training to crush enemies.
Despite Antaura, the ancient unholy energy, is forbidden under the contol of Emperor Zolarg, special permissions are still given to the military to use Antaura when times are tough. These Insectnoids with unholy powers are invisable to enemies...
Imperial force of the Zolarg Empire, the most fierce warriors. Even plasma beam cannot destroy a Claw-bug in one shot. Nightmares of Alpha Draconians.
These Insectnoids have perfect perceptions. Even invisable stuff cannot escape from their wise eyes.
What an interesting concept. Bugs rides bugs. But watch out, whe they ram onto your base, your fortifications are done.
Zolarg Empire once lacked chassis for mounting their newly forged artilleries, without any knowledge about the wheels... So instead they mounted them on the huge beetles.
These bioengineered (or actually, cursed using Antaura) beasts are ultimately toxic - They smash, they corrode, they destroy, they terminate.