Resources randomly deactivating
With this latest update (2/10/2020), I now have resources that are randomly deactivating.
These resources are:
- Solar Towers
- Large Silo
- Ether Storage
- Helium 3 Tank
- Water Tower
- Water Extractor
This seems to be an active occurrence, I can watch the game and see the Solar Towers turning off and on. This in effect turns off other resources such as ALL my Advanced Microchip Factories, Research Labs, etc.
I didn't see anything in the release notes about this. Did I miss something?
Sorry, maybe I should add some clarity. When I said I can watch the solar towers turn on and off, this also includes all the other items in my original list.
Sorry, maybe I should add some clarity. When I said I can watch the solar towers turn on and off, this also includes all the other items in my original list.
If you don't have power (from solar tower), building will deactivate.
You can post a screenshot?
As Ansom said, a screenshot would be very helpful, gewisse.
Did you build them next to each other without tile space?
Yes, the resources that are randomly deactivating are next to each other. I've been doing this for some time now and hasn't been a problem until this latest update.
sorry, the like to the screen shot didn't work.
Here we go...
Now that the subject of the resources being next to each other has been raised, I now see that all the deactivated resources are the inner ones. Something like this used to happen well over a year ago but hasn't been a problem.
Am I guessing right that some rule that was not enforced before is now being enforced?
When i have start playing the game, all buildings require at least one tiles "free", without any building (only road was permitted).
Seems the 1.3.0 have fix the bug which allowed to build without free spaces..