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Game freezing when population is large

4y
#1
Problem:With a large population,the game becomes choppy regardless of how excellent the hardware is.
Version:Android 1.4.0 to 1.4.2
Description:
*My colony has a population of 180k and while playing,the game freezes for about 0.5s each 2~3s.During this period,Not only the render process but also the simulation is frozen.
*Although with an excellent device and GPU rendering on,the problem is still.
*ANY engine settings doesn't work.
*When playing in a smaller colony,the problem cannot be triggered.
Does anyone have the same problem or solutions?
4y
#2
Hello @Greenpig105 !
I have a small question, do you have advanced cloning facilities and are they making people for you?
Archmage Of Nations Of Oz[NOZ]
Invincible
Join The NOZ discord server today!!
https://discord.gg/aFUB4NU
4y
#3
@Invincible
I enlarge my population by star ports. I don't have any cloning facilities.
By the way,are you suffering the same problem?
4y
#4
Well the hiccups you had, i had faced similar issue on regions while immigrating at large numbers try and turn off your immigration and see if the problem is that.

Another issue is huge single maps. I have hiccups at every 2-3 secs on my 600x600 map, and i have tested its not on the basis of my pop.
Archmage Of Nations Of Oz[NOZ]
Invincible
Join The NOZ discord server today!!
https://discord.gg/aFUB4NU
4y
#5
@Invincible
Turning the immigration(even tourist entry as well) off doesn't improve the freezing at all. My map is a 260*260 single one,so the size doesn't matter neither. Maybe this has something to do with the game engine...Expecting updates.
Thanks for your assistance,anyway.
4y
#6
aah, its great to see you are using single map. and thats quite a bit one!! and yes, its seems to be a problem of game engine. btw, feel free to join The NOZ discord server, and we can figure out more stuff: https://discord.gg/aFUB4NU
Archmage Of Nations Of Oz[NOZ]
Invincible
Join The NOZ discord server today!!
https://discord.gg/aFUB4NU
4y
#7
eventually as your game grows bigger it can no longer keep up the same speed regardless of cpu or anything so eventually your game will slow down, with a lot of colonists the game has to find spots for each one while searching through millions of different paths for vehicles at the same time, to go through the path of your buildings, the best thing you can do to minimize this i have found ( yes this tends to be normal due to the large size of my colony) is to adjust the engine settings, and try limiting how many buildings you are building at once and limiting how many colonists you are getting.
-Gazell

Be sure to join the NOZ discord!
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Just your friendly neighborhood MC moderator!
4y
#8
@Electrogamer1943
@Invincible
Actually this has nothing to do with population or map size. I tried to kick all colonists out of the colony(with my save backed up,of course),before workers' spots being updated the game is still choppy.
When I tried to switch to online mode I got it. The research convertors are to blame. When they are disabled(because of the short power failure after switching),the game regained performance again.Even all other buildings were enabled,the freezing couldn't be triggered any more.
Maybe that's because a lot use of random calculation. If developers could notice this,the problem could be simply settled by adjusting the structure.
4y
#9
Sorry the network is awful so I posted the same thing twice. Deleted one.
My Colony





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