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Larger maps/cities in regions

4y
#1
Hello world!

It's been quite some time since region play has been implemented into the game. The idea at first was to have only small and medium maps/cities so that bast and the users can test them out from a stability standpoint.

Well, it's been a while and here we are now with regions as stable as can be.

The thing that i'm sure not only I noticed is that at one point one starts to develop so fast that a medium map fills up super fast and tbh it's becoming frustrating to start so many new cities from scratch... And they fill up in a matter of minutes especially during end-game. Just build a few starports and stuff and see how fast a map fills up :)

In my opinion it would be about time to have larger region cities, maybe even mega and giga maps.

What do you guys think? @bastecklein ?
4y
#2
Ohh I'll think about it. The reason for only having small and medium wasn't necessarily for testing purposes, but for performance purposes. Really the entire reason for regions in the first place was due to the poor performance of larger game files. The game warns that there will be performance issues when you start a new game on maps larger than medium, but everybody was doing it anyway and then complaining about the performance. So instead I created a new map type called Regions that breaks cities up into small chunks.
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4y
#3
Makes a lot of sense.

But then again i ask , is it not the brave and foolish that conquered the world ?

What's the worst that could happen? If it doesn't work out with the larger cities, you simply roll back to the state we are now. Of course, it sounds simple in my head. God knows what sorts of coding that requires :)

And regarding performance issues, perhaps limit the large maps/cities to desktop versions only.

Anyway, take it a suggestion. At the end of the day, it is YOU who decides the direction the game is heading towards .
4y
#4
I'd love to see an option to annex more space on region maps. Some players are hitting the map cap apparently.
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4y
#5
Then again, if you only release the "large" map size on PC that gives a bit of an unfair advantage. I'm a mobile-only player, and I do think large-jumbo maps could do a number on my phone, but that could also make some player switch to desktop.
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Ape Apps, LLC is an independent software development company founded in 2010 by Brandon Stecklein. Over the years, Ape Apps has published over 400 apps and games across various platforms. You can get in touch with Brandon on Twitter or by leaving a post on his wall @bastecklein
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