bastecklein said:Yes GeneralWadaling this is very similar to what I had in mind.
Do you think all of the heatmaps should be available right from the start, or are they unlocked with different tech? Or perhaps you build a specific building, which can then detect the underground resources available within a certain radius? That might be a good idea too.
With different tech, I guess?
Since you don't need all of the resource heatmaps at the beginning, particularly the alien tech resource heatmap.
With exception of mineral and water heatmap, they are needed since the beginning.
If it is building based, it only differs by players need to build the sensor to discover the resource, the sensor facility still unlocked by tech.
And about the mineral vein sensors... I am actually not certain about that, logically I suppose the planet for colonization have been surveyed before establishing the colony. Yet, of course, sensors are very useful for finding extra mineral sources, and especially alien tech resources that surveys won't usually look into...