Hello Bast.
I like the game already has early game land units and city development contents.
Here are some suggestions :P
Naval units
How are players supposed to expand into other continents? Not even settlers can step onto the new distant lands.
Naval units are indeed, needed.
We can just begin with simply galley ships.
Will units need naval vessels to travel across the seas? Or the units can embark boats on their own?
City : Sprites varies with larger population?
Just something to make the game look better.
Whenever the city reached certain amount of population, the city will have a different sprite for representing such condition.
Mines for boosting production
Currently besides mountains can provide some handy industrial production, nothing can help things build up much faster. If we can have some mines for hills, that would be better.
Assigning population for various purposes
Currently we cannot assign population in the city for a different purpose, such as working in the mountains for production boost, or having them working on food production.
I want to ask whether such customized assignments are possible.
Ideology/Political Structure
I can see the game has a couple of researches related to them. They might have purposes, right?
That's my suggestions so far at this stage, but generally the game goes well and I like it :D
You can help by EXPANDING IT.