bastecklein said:What are you thinking exactly? Like having resources generated by buildings instead of gathering with bots, and the buildings must be placed in specific biomes?
Instead to have the resources like mc1, a limited (always limited, i don't like very much infinite resources) resources inside the biomes, and a building extracting the recourses.
like: Biomes type 1: Color red: 100'000 ore, 10'000 copper, ecc, 1'000 uranium
As technology advances, larger facilities can extract resources at a faster rate. With extremely advanced technologies, we could go back to small buildings with low environmental impact.
The biomes could be small or big, not every resources should be extractable, like the real world.