Greetings!
Recently inspired by some old-school ancient city building games (especially the trio from Impressions Games - Caesar series, Emperor and (the notoriously most hardcore but still fun) Pharaoh), I'm having idea to plan an overhaul mod that converts MC2 into a ancient civilization building game.
Though, someone would say wouldn't this be Antiquitas 2, lol.
Generally you'll develop and construct your civilization from late stone age, all the way through the ancient times of copper and bronze age, the classical era up to the early medieval times.
Currently not all sorts of details are well-planned and defined, but here's some ideas below, which I'll update it irregularly, by having new idea popping out form my mind, or anyone has interesting idea that can fit into this mod.
Civilizations
In terms of civilizations, here are what I originally plan to have:
Romans
Of course, the big shot of the Mediterranean Europe in Classical era will surely gets featured!
Gauls and Germans
In the Continental Europe, are home to the Gauls and Germans. For the Kings and Queens!
Egyptians
Famous monument builders and one of the powerful ancient empires.
Mesopotamians
NebuCHADnezzar, the gigachad of early civilization (Shitpost aside, it's Assyrians and Babylonians, generally.)
Chinese
An East Asian civilization that lived its history in cycles of unity and division.
Resources
Construction Materials
Wood
Planks
Stone
Brick
Plaster (For high tier housing)
Marble (Very rare resource for monumental or high tier governmental buildings)
Food
Water
Grains (either converted to basic food or liquor)
Basic Food (very basic food)
Liquor
Quality Food (nutritious food)
Luxury Food (pleasure food)
Durable Goods Materials
Wool
Leather
Herbs
Papyrus
Durable Goods
Pottery
Paper
Cloth
Furniture
Tools
Wares (Other sorts of consumer goods)
Luxury Goods
Salt
Industrial Materials
Clay
Copper
Tin
Bronze
Iron
Charcoal
Steel
Limestone
Luxury Goods Materials
Gold
Silver
Pearl
Gemstone
Dyes
Incense
Glass (yes, they are rare in ancient times)
Oil
Military
Weapons
Warhorse
Chariots
Misc
Ships
Abstract Resources
Money
Civics
Research
Utility/Services/Abstract Supplies
Law
Religion