You know children? Yes, those gremlins that take up worker housing early game. Well, I got an extensive idea on how to solve that (The first tech for it being right after colonial finance, so that it comes into effect right when it is needed). I call it: Childcare! These techs and buildings were inspired by another suggestion for eldercare.
Techs
Basic Daycares
Prequisite Techs: Basic Education, Colonial Finance
Tech Cost: 150 research
Desc: Colonial Analysis has predicted a massive baby boom! Prepare for it by building Daycares for children!
Needed by: Small Daycare, Children's Home, Large Daycare, Children's Arcology, Child Insurance
Child Insurance
Prequisite Techs: Basic Daycares, Colonial Civics, Advanced Nuclear Physics
Tech Cost: 2k research, 100 civics
Desc: Now that you got Childcare, it is time to make a profit off of it!
Needed by: Small Child Insurance Agency, Large Child Insurance Agency, Child Repossesion Agency
Child Protection
Prequisite Techs: Galactic Governance, Basic Daycares
Tech Cost: 16k research, 500 civics
Desc: Let's face it: there are terrible people around. We need an agency to keep these terrible people away from children!
Needed by: GBCS Colonial Office, GBCS National Office, GBCS Imperial Office
Child Labor
Prequisite Techs: Child Protection, Child Insurance, Self-Governance, Ancient Alien Manufacturing
Tech Cost: 100k research, 5k civics
Desc: With the recent boom in industry, we need all hands on deck! Luckily, with a few law changes, we can raise or lower the minimum working age at our whim!
Needed by: Department of Child Labor, Child Workplace Insurance Agency, Department of Bribing GBCS to Turn a Blind Eye Towards Our Use of Child Labor
Structures
Small Daycare
1×1
Built by: Builder Bot
Cost: 1k ore, 50 steel
3 Power
Jobs: 1 [Teacher]
Child Capacity: 20
Desc: This Daycare will hold children inside, leaving housing room for workers!
Tax Value: $1
Large Daycare
2×2
Built by: Megabot, Megabot Deluxe
Cost: 5.5k ore, 3k steel, 1.6k gold, 50 microchip
30 Power
Jobs: 15 [Teacher]
Child Capacity: 120
Desc: Cram large amounts of children in one area, leaving the other cramped housing free for workers!
Tax Value: $15
Small Child Insurance Agency
2×2
Built by: Adv. Builder Bot
Cost: 10k ore, 1.5k steel, 10 microchip, 15 software
15 Power, 10 Bandwidth
Jobs: 20 [White Collar]
Desc: Children are the darndest little things, getting into all sorts of trouble. They surely need insurance to make sure that nothing happens to them... Right?
Generates:
Money × 50 (4000 ticks [1000 ticks fully employed])
Tax Value: $30
Child Repossesion Agency
3×3
Built by: Megabot, Megabot Deluxe
Cost: 15k ore, 5k steel, 3k gold, 200 aluminum, 50 microchip, 50 software
45 Power, 20 Bandwidth
Jobs: 30 [White Collar]
Child Capacity: 360
Desc: When parents do not pay their child insurance, they surely do not care about their children. Those poor tots must be repossesed and put into more caring hands...
Tax Value: $40
The rest of the buildings are up to you, Bast.
The Spice must flow.