On the Android(0.42.0, Samsung Galaxy Note 4, Android 6.0.1) and Windows 10 Versions (0.42.0), when I click on pavement or any other road, the menu will not pull up. The only way to upgrade my roads is to remove, and then build the better one.
On the web version (0.43.0) a screen like the Stats Screen, but blank will appear. Once again, the only way to upgrade my roads is to remove, and then build the better one.
I know that this worked on the android version on build 0.32.0.
(I stopped playing after having to restart for new resources too many times.
I have looked at the reference and this should still work. (Pavement, Paste Path, Crushed Regolith Path, Compacted Snow Path, and Mulched Wood Path all still have Upgrade to Hardened Pavement.)
It's a known issue. I've added it to the new bug tracker.
When 0.43.0 is done (this evening perhaps?) this issue will be gone.
Owner of Ape Apps, LLC
I really like the new feature of it telling you how much of a boost it gives and how many of that road you have, It'll make upgrading a lot easier. (I'm using the web version, Chrome 60.0.3112.113 64-Bit)
Are there going to be more roads added in the future? There could be a road like a maglev track where the cars "float" and can go faster.
Keep up the good work!
Edit(9/6/2017 3:48 p.m. PST): Works on the web version. It even tells you how much you need!
Hi!
Is is possible to limit this functionality only to not premium content? In example I build _checkered pavement_ for decorative reason and I would like to block upgrading it somehow.
koziolek said:Hi!
Is is possible to limit this functionality only to not premium content? In example I build _checkered pavement_ for decorative reason and I would like to block upgrading it somehow.
So you mean making specific tiles off limits to the 'upgrade all' function, so that you can still upgrade all but it ignores the tiles you specified?
Owner of Ape Apps, LLC
it would be nice to change the roads to one that you can pick. like switch from one to another by selecting all at once.