Search - midi

Beginning with the release of Ape Apps Launcher v1.6.7 and all new Ape Apps native desktop and Steam applications released after March 16, 2021, playing of MIDI based music in games (such as My Colony and Antiquitas) will now require an additional one-time download of roughly 70mb in size. If you need the download, you will be prompted with a notice like this:


The reason for this change is that including MIDI soundfonts with the package adds the additional 70mb download size to the games and Launcher, and user analytics shows that a high percentage of users end up disabling the music anyway. This change will reduce the file size of all desktop applications downloaded through either the Ape Market or through Steam, while still allowing users who want the in-game music to easily obtain the additional download.

It also saves hard drive space for the user in that the music soundfonts are stored in a shared location, meaning that if you have My Colony, Antiquitas, and My Empire all installed on your system, they will all use the same shared soundfont resource, as will any game installed through the Ape Apps Launcher. This means that the additional files will only need to be downloaded once, and will then be shared across all games that use them.

If you download the additional sound files and later want to delete them from your system, they will be found in your Documents/Ape Apps folder and can simply be deleted with no harm to the game or your data.
3y ago
Today I have published an update to the original My Colony, bringing it up to v1.34.0, which should be hitting all platforms soon. There are a few changes here, so let's take a look!


First, I have reverted the in-game popup style menus to the big full window height slideout menus. Some players (on mobile in particular) were having issues with the other menu style, so I decided to just go back to the old reliable slideout menus that nobody seemed to have an issue with.

The Music Rendering engine has been completely replaced and is now using a new library called SpessaSynth that I have been following for a little while now. The developer of this new MIDI sequencing library is very good and is quite active, and has been super responsive when I have had questions or issues with the library. If you wouldn't mind, go to his Github repo and leave it a Star, because he does good work.

https://github.com/spessasus/SpessaSynth

This new library uses more modern JS coding techniques and renders .mid files in a worker thread, and so it does not impact game performance like the old MIDI renderer did. With this change though, you may notice that the music sounds a little different. Since the new library makes use of standard .sf2 sound font files, I am currently using with the game the widely available General MIDI soundfont, which is only a fraction of the size of the music patches that were being used with the old renderer. That said, this sound font objectively does not sound quite as good.

The good news is that the new library supports custom sound fonts, whereas the old one did not. If there is interest from players, I can add an option to the game that lets users select their own *.sf2 sound font file and then they can make the music sound however they want it to. For copyright reasons though, I will probably stick to the free one as the in-game packaged sound font.

Finally, this update includes beta-level support for a new Ape Apps-wide feature I have been working on behind the scenes for a while now, which is Private Cloud support. Currently, users of all of my apps, My Colony included, who opt into Cloud Sync have their save data temporarily stored on one central Ape Cloud server. Since it is expensive (and out of the scope of my business) to run mass cloud storage hosting, files are routinely purged from the server after several months of inactivity, which is why the server is branded as a sync server and not a long-term storage server.

With the new Private Cloud feature I am working on, users may set up their own private cloud server at their own location and use it as their default save location for their data. I have already been testing this on a handful of other apps, and now I am rolling it out to My Colony.

The Private Cloud system is a part of an application called the Ape Web Apps Desktop Bridge, which is available as both a Progressive Web App and as a stand-alone application for Windows or Linux.

To get started, install the Ape Web Apps Desktop Bridge (either desktop or PWA edition, for private cloud I would suggest the full desktop download) and signs in with your Ape Apps Account. Once signed in, click on the Add Resource button and select Private Cloud.


From there, you can select a folder on your computer that will be your new private cloud sync folder. If you are using the PWA version, you will probably need to re-enable folder permissions every time you restart your computer, so keep that in mind. The desktop client does not have that limitation, which is why it is preferred.

If you are going to try using the Private Cloud, I would suggest setting your computer to automatically start the Ape Web Apps Desktop Bridge on startup. The desktop edition can be minimized to your system try, so it is non-obtrusive.

Once Private Cloud is set up, restart My Colony. If you are signed in with your account, you will see a new Cloud Sync Location option on the title screen menu.


If you only have one cloud sync folder enabled on your account, then it will automatically be set as the default, so keep that in mind. If you are given permission to multiple cloud sync locations, you will default to the central Ape Cloud service and you will have to manually select which server you want to use.

If you decide to give the new Private Cloud feature a try, please let me know how it works for you. This feature was originally designed for some business users using EZ Office applications whose business policies did not allow them to use the central Ape Cloud servers, but in my testing so far it is working quite well for My Colony saves. Theoretically you could set a lot better saving/loading performance, especially if you are at your own house while playing.

And yes, you can still sync to your own Private Cloud, even when you are not at home.

Another Private Cloud benefit is that you can easily back up all of your Ape Apps data whenever you feel like it. It would be trivial to compress your entire Private Cloud folder on a regular basis and keep backups in any way which works for you.

How does it work?

The Private Cloud feature uses a private channel on the central Ape Apps Signaling server, tied to your individual Ape Apps Account, to locate any AWA Desktop Bridge instances you have running. When Bridge instances are located, the Signaling server then initiates a peer-to-peer handshake to make a direct WebRTC socket connection between your My Colony instance and your AWA Desktop Bridge instance, similar to the way that My Colony 2 dedicated servers work. The Signaling server then gets out of the way and you are operating with a direct peer to peer link to your own Private Cloud server, wherever it is located.

In theory, this direct peer to peer connection should perform better than the centralized Ape Cloud server, because a) it obviously has a lot less traffic going to it, and b) it is using a persistent direct connection instead of making constant HTTP requests.

So that is the Private cloud system in a nutshell. Like I said, give it a try and let me know how it works for you, or what issues it gives you. I have been using it for a little while on some EZ Office applications and it has been running without issue, but they generally have smaller file sizes than My Colony saves, so it will be interesting to see how it goes.

So that is it for this update. It should be rolling out everywhere soon, so let me know how it goes, and stay tuned for more!

https://mycolony.online/

#mycolony
4mo ago
sounds like a good midi has that good sci fi feel too it. reminds me of doom actually some modded community servers maps usually have some sweet midi tunes to go with them download tutuapp.
5y ago
Yeah midi files or electronic music from the 80s would be perfect. Something kinda like the into to the show "Halt and Catch Fire".
7y ago
Uncaught DOMException: Blocked a frame with origin "https://www.apewebapps.com" from accessing a cross-origin frame.
at HTMLDocument.handleVisibilityChange (https://www.apewebapps.com/js/script/1.7.20/frame-script.js:669:74)
frame-script.js:675 Uncaught DOMException: Blocked a frame with origin "https://www.apewebapps.com" from accessing a cross-origin frame.
at HTMLDocument.handleVisibilityChange (https://www.apewebapps.com/js/script/1.7.20/frame-script.js:675:74)
frame-script.js:669 Uncaught DOMException: Blocked a frame with origin "https://www.apewebapps.com" from accessing a cross-origin frame.
at HTMLDocument.handleVisibilityChange (https://www.apewebapps.com/js/script/1.7.20/frame-script.js:669:74)
frame-script.js:675 Uncaught DOMException: Blocked a frame with origin "https://www.apewebapps.com" from accessing a cross-origin frame.
at HTMLDocument.handleVisibilityChange (https://www.apewebapps.com/js/script/1.7.20/frame-script.js:675:74)
frame-script.js:669 Uncaught DOMException: Blocked a frame with origin "https://www.apewebapps.com" from accessing a cross-origin frame.
at HTMLDocument.handleVisibilityChange (https://www.apewebapps.com/js/script/1.7.20/frame-script.js:669:74)
frame-script.js:675 Uncaught DOMException: Blocked a frame with origin "https://www.apewebapps.com" from accessing a cross-origin frame.
at HTMLDocument.handleVisibilityChange (https://www.apewebapps.com/js/script/1.7.20/frame-script.js:675:74)
frame-script.js:669 Uncaught DOMException: Blocked a frame with origin "https://www.apewebapps.com" from accessing a cross-origin frame.
at HTMLDocument.handleVisibilityChange (https://www.apewebapps.com/js/script/1.7.20/frame-script.js:669:74)
frame-script.js:675 Uncaught DOMException: Blocked a frame with origin "https://www.apewebapps.com" from accessing a cross-origin frame.
at HTMLDocument.handleVisibilityChange (https://www.apewebapps.com/js/script/1.7.20/frame-script.js:675:74)
stats.ape-apps.com/logerror.php:1 Failed to load resource: net::ERR_FAILED
frame-script.js:669 Uncaught DOMException: Blocked a frame with origin "https://www.apewebapps.com" from accessing a cross-origin frame.
at HTMLDocument.handleVisibilityChange (https://www.apewebapps.com/js/script/1.7.20/frame-script.js:669:74)
frame-script.js:675 Uncaught DOMException: Blocked a frame with origin "https://www.apewebapps.com" from accessing a cross-origin frame.
at HTMLDocument.handleVisibilityChange (https://www.apewebapps.com/js/script/1.7.20/frame-script.js:675:74)
DevTools failed to parse SourceMap: https://www.apewebapps.com/lib/midi.js.map
external-launcher-mobfox.php?u=9d7e1305175be1da4c65d13142895d31&w=728&h=90:77 GET https://my.mobfox.com/ad_sdk.js?secure=1&cb=CACHEBUSTER&referrer=REFERRER_URL&width=728&height=90&invh=9d7e1305175be1da4c65d13142895d31&type=banner&imp_secure=1&passback=%3Cscript%3E%0D%0Aparent.mobfoxFailed()%3B%0D%0A%3C%2Fscript%3E net::ERR_ABORTED 404
4y ago
Thank you @DrSemiAuto0 , this would probably have to be for MC2 vs MC1, as MC1 only supports MIDI music. As to what @Luker124 said about copyright, as long as the track was made with Garageband, I do not think it would be an issue, I have used Garageband to make music for some of my other titles in the past. I do not believe DrSemiAuto0 would decide to sue me, I would assume that this thread and the fact that he posted the song counts as a pretty public permission slip to use the file!
3y ago
Today My Colony has been updated to v1.13.0 and the update should be hitting all platforms in the coming days. This is a minor update, but there are a couple of changes you may need to know of.

First, the Russian language translations have been improved and expanded.

Secondly, for desktop native client and Steam users, the ability to play the in-game MIDI background music track is now disabled by default. To enable it, you will have to download an optional soundfont file to your device (this is done automatically by the app). I made this change because it greatly reduces the overall size of the game, and you can read more about it in this thread.

That's all for this update! The bulk of the development right now is going on in My Colony 2, and if you want to try the latest development builds, grab the Ape Apps Launcher or the Progressive Web App and give it a go! Then leave feedback in the My Colony 2 Forums.

Thanks for playing the game, stay tuned for more!
3y ago
Welcome
Ape Apps, LLC is an independent software development company founded in 2010 by Brandon Stecklein. Over the years, Ape Apps has published over 400 apps and games across various platforms. You can get in touch with Brandon on Twitter or by leaving a post on his wall @bastecklein
App of the Day