Yipperbro's Recent Posts
Ok, ok I didn't have a single problem with my colony in till now. People are getting depression all the sudden and won't work. I tried to plant a lot of flowers and more domes for entertainment but that is not working. So right now while people is not doing their jobs I am going to run out of food and water so I put rationing on but I am not for sure.
So I need help of how to fix people not working.
So I need help of how to fix people not working.
Ok, I think that a desert planet option should be able for a new colony.
I think a desert planet should be an option because.
-There is already desert props you can use in the game, and you can use these for the desert planet's ground
-It adds another challenge to the game (challenges is always fun for me)
What the desert planet offers.
-Instead of rovers harvesting water from lakes and ice deposits ,there can be a Rover that can get water from an oasis or from cactuses
- There will be "sandstone deposits" that can be harvest with a rover and a upgraded rover is going to be called a desert Rover. (like the ore miner)
-With sandstone you can make a mini drill to start to get that lovely ore. (Can be upgraded later on with aluminum, steel, gold, and ore)
-The atmosphere will start out to be very high (like 100mil)
-To get the atmosphere levels down you have to build a Guilimugator (idk I made that up) which slowly zaps the atmosphere away (there will be small, medium, and large ones)
-For the colonists to cool down there will be a building for colonists to go in to cool down ( like a sauna but the other way around)
-To get food you have to make a desert amaranth farm (yes that is a food) and can be built with sand stone and water.
-If you run out of water just made a well made out of sand stone
-Houses will be made out of sand stone
-To make more sandstone just make a sandstone quarry.
That is what all I have to say if you do pick up on my idea you can adjust it if you want to. Please tell me what you think!
I think a desert planet should be an option because.
-There is already desert props you can use in the game, and you can use these for the desert planet's ground
-It adds another challenge to the game (challenges is always fun for me)
What the desert planet offers.
-Instead of rovers harvesting water from lakes and ice deposits ,there can be a Rover that can get water from an oasis or from cactuses
- There will be "sandstone deposits" that can be harvest with a rover and a upgraded rover is going to be called a desert Rover. (like the ore miner)
-With sandstone you can make a mini drill to start to get that lovely ore. (Can be upgraded later on with aluminum, steel, gold, and ore)
-The atmosphere will start out to be very high (like 100mil)
-To get the atmosphere levels down you have to build a Guilimugator (idk I made that up) which slowly zaps the atmosphere away (there will be small, medium, and large ones)
-For the colonists to cool down there will be a building for colonists to go in to cool down ( like a sauna but the other way around)
-To get food you have to make a desert amaranth farm (yes that is a food) and can be built with sand stone and water.
-If you run out of water just made a well made out of sand stone
-Houses will be made out of sand stone
-To make more sandstone just make a sandstone quarry.
That is what all I have to say if you do pick up on my idea you can adjust it if you want to. Please tell me what you think!
Yipperbro
Member
Member Since
September 26th, 2017