malakhglitch's Recent Posts
bastecklein said:Yeah, the update has been rejected from the MS Store because it allows online play and does not conform to the Windows Parental Controls or something. I am currently working with their app certification team to get it resolved :-/
You can always use the launcher to get around it:
https://market.ape-apps.com/ape-apps-launcher.html
Will do. 🙂
I got the update notification for the Android app, but not for the desktop one.
EDIT: Just checked the Microsoft store and it still only has v0.63.0.
EDIT: Just checked the Microsoft store and it still only has v0.63.0.
Can we have the option to enter a hex or RGB code to the color picker?
bastecklein said:I think what I basically need to do is allow multiple upgrade options for structures. Like you can either upgrade to A or B
That would be awesome.
Okay, it's going to take longer to update Groddle than I though. ^_^;
Wow. Based off Star Traders? That is also one of the very few Android games I ever bought and I still play it until today.
The desktop app is downloading properly.
EDIT: Huh. It seems that while the update downloads it doesn't want to install automatically. I had to resort to using the setup.exe.
EDIT: Huh. It seems that while the update downloads it doesn't want to install automatically. I had to resort to using the setup.exe.
The Alpha Draconians are a decadent race. Decadence and stagnation usually precede the fall of an empire no matter how "powerful" they are.
I tried out the Alpha Draconians, but ended up deleting my game to await further content.
I tried out the Alpha Draconians, but ended up deleting my game to await further content.
Looks like one of my earlier versions before I added space for lighting.
What would the base world need to be if I want a lush jungle world (forest) that is tectonically active (lava)?
You forgot to upload the map methinks
Trees work. I had several fir forests before they blew up and now have a grove of mega trees off to one side.
Also, something @nunez499 and I were discussing in the general discussion area; we want an actual volcano. I think something that when it degrades turns into a mineral or ore deposit.
Also, something @nunez499 and I were discussing in the general discussion area; we want an actual volcano. I think something that when it degrades turns into a mineral or ore deposit.
I think that volcanic eruptions will not spare any area. There seems to be no pattern as to where and they blow up. As to when, you know that there is an impending eruption when the lava starts to shrink.
And yes, it would be nice to actually have a physical volcano. When it degrades it could become a mineral deposit of some kind.
And yes, it would be nice to actually have a physical volcano. When it degrades it could become a mineral deposit of some kind.
@AdamBukowski ye olde ASCII
Tell me about it. I was approaching the 3k pop mark when the last eruption happened. At least the settlements on top are newly reclaimed from the lava.
Bell's Pyramid, my Zolarg lava world (medium map - average resources), is keeping me really busy. Volcanic eruptions keep blowing up my settlements and most of my time is spent rebuilding or reclaiming land.
So fun! 😀
So fun! 😀
I played around with this idea again once I started on my Zolarg lava worlds. I came up with the following basic setup.
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â–ˆ = Paste Path
â–‘ = Open Space
â–“ = Mound
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â–ˆ = Paste Path
â–‘ = Open Space
â–“ = Mound
When it comes to lava worlds I am sticking to mega-sized maps. Medium-sized maps always seem to see my settlements being ground zero for volcanic eruptions.
malakhglitch
Member
Member Since
September 17th, 2017