Hey guys, as yall have noticed, I've taken a little break from designing, but I'm back now with a few good updates to my ideas:
I just realized that an atmosphere scrubber doesn't require alien tech. The most expensive materials that it requires is robots, but those don't necessarily require alien tech either if you were able to save enough aluminum to make 1,500 robots. So, I'm going to be adding one new terraformig building: alien flying kelp farm. Using dna from ancient alien plantlife, an extinct species, flying kelp, was resurrected. This species survives solely on atmosphere and spreads like wildfire in higher pressure environments. Provides food while consuming large amounts of atmosphere. Will require at least 15 mil atmosphere and be much more efficient than an atmospheric scrubber. will also cost expensive materials to build. I will include the images for these on this post. Pretty soon I will edit my initial post on this thread to contain solidified ideas and all of the images and building stats.
I have designed an image for this new planet type. Let me know if it is too dark or lacks contrast. This planet is supposed to be dark and dreary; it's a good compliment to the rest of the game where everything is brighter.
Only a few images remain to be designed and then I can "crunch the numbers" so to speak. Hopefully bast has seen this thread. I would really like some feedback from someone who is higher-up, if not bast himself. I would like to know what he thinks of this idea and whether I should be spending my time on more productive ideas.
More content to come, stay tuned.