I am continuing the push on the new Epic Adventure engine to improve controls, game-play and to get the features to the point to where I can start using the engine to make other games. To that end, I am now releasing the v3.2 update to Epic Adventure with new features and content, so let's take a look!
First off, the engine has a handful of new bug fixes and quality of life improvements. Among them, general controls for mouse, touch and gamepad should all be improved in this release. The mouse wheel can now be used to quickly cycle through belt items. Touch users get a new red destructive hit button, so you can destroy tiles instead of just using them.
There is now
in-game chat so you can communicate with other players in your server. To go along with that, there is a
Clear Chat option added to the in-game menu. The in-game menu also gets a new
sound effects volume control.
The engine now has support for door and sign type objects, and so to go along with the engine support are the new
Wood Door and
Wood Sign objects.
In addition, the
Cow has been added to the game, a peaceful surface biome mob. Killing the cow can drop a
Leather Hide and
Raw Beef. The Raw Beef can be cooked in the furnace into
Cooked Beef, and the Leather Hide can be used to make a
Leather Helmet.
The new Leather Helmet comes with engine support for all types of Armor and the ability to equip it, so you can expect to see full suits of armor in the coming updates, along with different kinds of weapons you can use. I think the next update will focus on adding Dungeons into the game, which will also come with all new mobs, weapons, armors, and other types of loot you can find. So stay tuned for that, and let me know what you would like to see added to the game!
https://epicadventure.ape-apps.com/
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