Find User here you can look for a user

Rare Earth Metals

1mo
#1
Rare Earth Metals
This was an idea that I had a while back for a different type of resource progression. "Rare Earth Metals" would be one resource lumping together elements like lithium, cobalt, etc., obtained exclusively through excavation— which should ideally be fixed for double-digging before then— or random meteorite events which would spawn metal deposits on the surface. To compensate for the exclusively manual means of obtaining this resource, Rare Earth Metals would mostly be used for building structures and vehicles instead of being passively consumed or converted into other resources (very realistic ik). Rare Earth Metals would be required in exceedingly large amounts for certain late-game structures, incentivizing trading and manual gameplay beyond selecting build points in the late-game as we know it. uh hopefully this doesn't end up like obsidian in mc1 did

I haven't made an icon for the resource itself, but I've made a couple of concept models for Rare Earth Metal deposits and a harvester. Let me know what you think of them and the overall idea!

Rare Earth Extractor

An advanced harvester designed to filter every last bit of rare metal out of the surrounding rock.

Rare Earth Metal Meteoric Deposits

These deposits are quite small in both size and resource yield; maybe like 250 units of rare earth metal for the smallest one and 750 at most for the largest.

files
Boat enjoyer
1mo
#2
I think this idea is 'Gold'. I would definitely like to see this implemented into MC2, especially with keeping players engaged in resource production. And needing to excavate the entire surface of Mercury is already on my Dyson Swarm To-do List.
Face the fear, build the future.
1mo
#3
Now watch as RekEm scientists and engineers are trying to bring more meteorites to our worlds in an on demand and controlled manner.

Another thing, these rare earth metals would be very good for manufacturing custom Goods as well.
Welcome
Ape Apps, LLC is an independent software development company founded in 2010 by Brandon Stecklein. Over the years, Ape Apps has published over 400 apps and games across various platforms. You can get in touch with Brandon on Twitter or by leaving a post on his wall @bastecklein
App of the Day