Today I am releasing the
v0.49.0 update to
My Colony 2 which should be landing on all platforms over the coming days. Special thanks to
@therealchromedino and
@RekEm1999 for contributing content to this release, so let's take a look at what is new!
There are a handful of fixes in this update to MC2. Firstly, you should now see
colonists walking around your settlements again (if you have it enabled in engine settings). This feature died when the game was switched over to simulated structure updates (since the colonists were placed based on where people lived/worked/etc). I still need to work out how and where it places colonists for a cleaner and more evenly distributed look, but right now it's better than it was before!
Next up, I think I have
defensive structures finally working again. This is another thing that died with the simulated structures update, but I think I have it working now. I have not actually tested this out, so you can let me know, but I
think it's back up and running again.
I have added the
Dusk Fruit related content to the game, submitted by
@therealchromedino several months ago. This includes the
Umbral Genetics tech,
Dusk Fruit resource, and
Dusk Fruit Lab structure.
There are also a handful of new structures submitted by
@RekEm1999 which include the
Hacker Camp,
Pottery Works,
Medium Server Farm Operation,
Data Interceptor and the
Integrated Sugar Factory. A big thank you to both contributors for adding new content to the base game!
That is all for this update. Let me know what issues you find, what I broke, or what you would like to see added. Thanks for playing My Colony 2, and stay tuned for more!
https://mycolony2.com/
#mycolony2